Everything is rendered and composited and unless there are some hidden compositing issues I am almost ready to press the final composite button ;o) The last thing that I'm tweaking is the smoke and fire on the sofa. The start of it is great, but it's not working when the emitter on the sofa is scaled. I've just switched from having 1 emitter on the sofa to having 3 and it looks good in the render region. I also removed the collision that I had set up to the sofa geometry, I'm hoping that this is what was causing the fire to take so long to render.
Anyway, here goes to launching the smoke and fire renders and hoping that will be it!
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