Here are some things to remember about using symmetry maps and mirror weights for envelopes in XSI:
* must have one envelope (afaik the tools in XSI only allow you to mirror weights on the same envelope/geometry);
* create a symmetry map and template -- the map is found under the envelope weights and the template is found under the model -- the map contains information on how to apply the weights and the template contains information on what to apply the weights to;
* select the points that you want to mirror the weights of and choose Animate>Deform>Envelope>Mirror Weights;
* if you change the weighting of the points the change will not automatically be transferred to the symmetrical points -- you will need to select the weights and mirror the weights again.
You can also use symmetry maps while painting weights -- look up symmetry maps in the online help and click on for weight maps to display the help for Activating Symmetrical Painting.
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